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Participating in a virtual reality balance exercise program can reduce risk and fear of falls
Singh DK,
Rajaratnam BS
, Palaniswamy V, Pearson H, Raman VP, Bong PS
Maturitas
, 2012 Nov;73(3):239-43.
PMID: 22884437
DOI:
10.1016/j.maturitas.2012.07.011
Abstract
The objective of this study was to quantify the effectiveness of virtual reality balance games (VRBG) to decrease risk and fear of falls among women.
Effects of balance-focused interactive games compared to therapeutic balance classes for older women
Singh DK,
Rajaratnam BS
, Palaniswamy V, Raman VP, Bong PS, Pearson H
Climacteric
, 2013 Feb;16(1):141-6.
PMID: 22640573
DOI:
10.3109/13697137.2012.664832
Abstract
The prospective pre-post control study was designed to evaluate the effect of introducing balance-focused interactive virtual-reality games to community-dwelling older women to improve their agility, balance and functional mobility.
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