This exploratory study is part of an on-going project about digital cultures on ageism, anonymity, and gendering. An avatar is the graphical representation of the online user. The study investigates the avatars drawn by a group of 76 young adults studying in a local university. A face-to-face interview was conducted to ascertain the features drawn. Results show that the avatars are more characterized by the sexual features related to the body, face, clothes, and a major number of context elements. The females tend to represent themselves in greater detail than the males. The former created gendered identities for themselves according to their offline gender identity and social contexts. The study illustrates that the hand drawing is an effective tool that analyses the online representation in an unobtrusive way. The expressions of gendering show that gender is consciously constructed. Gendering of avatars does permeate the virtual world. This study is a valuable addition to the growing body of work on social interaction in cyberspace.