Displaying publications 1 - 20 of 27 in total

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  1. He S, He S, Gao X
    J Environ Public Health, 2022;2022:9440849.
    PMID: 35942144 DOI: 10.1155/2022/9440849
    Under the framework of disciplinary knowledge integrating technology, the multimedia teaching application of music performance attracts a major opportunity for reflection and reconstruction. The purpose of this study is to explore the laws and experiences of music performance teachers' multimedia teaching applications under the framework of subject teaching knowledge integrating technology. Through the research to understand the classroom multimedia teaching application of music performance teachers, according to the research results, relevant strategies are put forward for the application of music performance teachers' classroom multimedia teaching, in order to effectively improve the classroom teaching effect of music performance teachers. This research mainly uses the classroom observation method and data statistical analysis method and takes 100 music video lessons of the National Educational Resources Public Service Platform as the survey object. A total of 100 teachers were observed and scored in the classroom through the compiled multimedia teaching observation table for music performance teachers, and then the data was analyzed to draw conclusions. The conclusions of this study are as follows: The multimedia application behaviors of the teachers of the excellent courses are different from those of the teachers of the daily classes. The two types of teachers have differences in the effectiveness of multimedia teaching application of music performance, and the scores of the practical application of information technology are uneven. The overall score of multimedia teaching applications of excellent course teachers is higher than that of daily course teachers, and the classroom teaching effect is better. In this regard, based on the observation and assessment of the effectiveness of multimedia teaching applications by two types of teachers, this paper puts forward some suggestions for music performance teachers to improve the effectiveness of multimedia teaching applications in classrooms from the aspect of teachers themselves and educational functions. It is hoped that it can provide some theoretical basis and practical materials for the personal and professional development of music performance teachers.
    Matched MeSH terms: Multimedia*
  2. May Z, Alam MK, Husain K, Hasan MK
    PLoS One, 2020;15(8):e0238073.
    PMID: 32845901 DOI: 10.1371/journal.pone.0238073
    Transmission opportunity (TXOP) is a key factor to enable efficient channel bandwidth utilization over wireless campus networks (WCN) for interactive multimedia (IMM) applications. It facilitates in resource allocation for the similar categories of multiple packets transmission until the allocated time is expired. The static TXOP limits are defined for various categories of IMM traffics in the IEEE802.11e standard. Due to the variation of traffic load in WCN, the static TXOP limits are not sufficient enough to guarantee the quality of service (QoS) for IMM traffic flows. In order to address this issue, several existing works allocate the TXOP limits dynamically to ensure QoS for IMM traffics based on the current associated queue size and pre-setting threshold values. However, existing works do not take into account all the medium access control (MAC) overheads while estimating the current queue size which in turn is required for dynamic TXOP limits allocation. Hence, not considering MAC overhead appropriately results in inaccurate queue size estimation, thereby leading to inappropriate allocation of dynamic TXOP limits. In this article, an enhanced dynamic TXOP (EDTXOP) scheme is proposed that takes into account all the MAC overheads while estimating current queue size, thereby allocating appropriate dynamic TXOP limits within the pre-setting threshold values. In addition, the article presents an analytical estimation of the EDTXOP scheme to compute the dynamic TXOP limits for the current high priority traffic queues. Simulation results were carried out by varying traffic load in terms of packet size and packet arrival rate. The results show that the proposed EDTXOP scheme achieves the overall performance gains in the range of 4.41%-8.16%, 8.72%-11.15%, 14.43%-32% and 26.21%-50.85% for throughput, PDR, average ETE delay and average jitter, respectively when compared to the existing work. Hence, offering a better TXOP limit allocation solution than the rest.
    Matched MeSH terms: Multimedia
  3. Abdulhussain SH, Ramli AR, Saripan MI, Mahmmod BM, Al-Haddad SAR, Jassim WA
    Entropy (Basel), 2018 Mar 23;20(4).
    PMID: 33265305 DOI: 10.3390/e20040214
    The recent increase in the number of videos available in cyberspace is due to the availability of multimedia devices, highly developed communication technologies, and low-cost storage devices. These videos are simply stored in databases through text annotation. Content-based video browsing and retrieval are inefficient due to the method used to store videos in databases. Video databases are large in size and contain voluminous information, and these characteristics emphasize the need for automated video structure analyses. Shot boundary detection (SBD) is considered a substantial process of video browsing and retrieval. SBD aims to detect transition and their boundaries between consecutive shots; hence, shots with rich information are used in the content-based video indexing and retrieval. This paper presents a review of an extensive set for SBD approaches and their development. The advantages and disadvantages of each approach are comprehensively explored. The developed algorithms are discussed, and challenges and recommendations are presented.
    Matched MeSH terms: Multimedia
  4. Hasiah Mohamed@Omar, Rohana Yusoff, Azizah Jaafar
    MyJurnal
    Heuristic Evaluation (HE) is used as a basis in developing a new technique to evaluate usability or
    educational computer games known as Playability Heuristic Evaluation for Educational Computer Game (PHEG). PHEG was developed to identify usability problems that accommodate five heuristics, namely, interface, educational elements, content, playability and multimedia. In HE process, usability problems are rated based on severity score and this is followed by presentation of a mean value. The mean value is used to determine the level of usability problems; however, in some cases, this value may not accurate because it will ignore the most critical problems found in a specific part. In developing PHEG, a new quantitative approach was proposed in analyzing usability problems data. Numbers of sub-heuristics for each heuristic involved were taken into account in calculating percentage for each heuristic. Functions to calculate critical problems were also introduced. Evaluation for one educational game that was still in development process was conducted and the results showed that most of the critical problems were found in educational elements and content heuristics (57.14%), while the least usability problems were found in playability heuristic. In particular, the mean value in this analysis can be used as an indicator in identifying critical problems for educational computer games.
    Matched MeSH terms: Multimedia
  5. Lee TT, Kamisah Osman
    Sains Malaysiana, 2012;41:1301-1307.
    Tajuk Elektrokimia didapati sukar dipelajari kerana konsep abstrak yang melibatkan tahap perwakilan makroskopik, mikroskopik dan simbolik. Kajian lepas menunjukkan bahawa animasi dan simulasi menggunakan teknologi maklumat dan komunikasi (TMK) boleh membantu pelajar membayangkan dan seterusnya memperkuatkan pemahaman mereka dalam mempelajari tajuk kimia yang abstrak. Ekoran daripada itu, modul multimedia interaktif dengan agen pedagogi (MMIAP) yang dinamakan Makmal EK (Elektrokimia) dibangunkan dalam usaha membantu pelajar dalam mempelajari Elektrokimia. Reka bentuk penyiasatan kuasi eksperimen dengan ujian pra/pos kumpulan kawalan tidak setara dijalankan dalam usaha untuk menilai keberkesanan MMIAP Makmal EK terhadap pemahaman konsep pelajar dalam mempelajari elektrokimia. Seramai 127 orang pelajar tingkatan empat dari dua buah sekolah menengah terlibat dalam kajian ini. Setiap sekolah mempunyai sebuah kumpulan rawatan dan sebuah kumpulan kawalan yang diajar oleh guru kimia yang sama. Ujian pencapaian pra dan pos diberikan untuk menilai pemahaman konsep Elektrokimia pelajar sebelum dan selepas mempelajari kimia. Hasil kajian menunjukkan bahawa intervensi seperti yang direkabentuk dalam kajian menghasilkan perbezaan yang bererti antara kumpulan kawalan dan kumpulan rawatan dalam memahami konsep Elekotrokimia.
    Matched MeSH terms: Multimedia
  6. Lian S
    Comput Intell Neurosci, 2022;2022:9249635.
    PMID: 35341180 DOI: 10.1155/2022/9249635
    There are many problems in the routine badminton teaching; there are mainly three aspects in college teaching. One is that the hardware equipment related to badminton is not enough; the second is that the badminton teaching does not meet the educational goals; the third is that the participation of college students is not high, which is no longer suitable for the current practical teaching. In order to improve the teaching method of badminton and improve the students' special performance of badminton, this paper studies the teaching of badminton based on multimedia environment. 82 students majoring in badminton were randomly divided into two classes. The experimental class (n = 41) used multimedia badminton teaching, and the control class (n = 41) used traditional badminton teaching, which lasted for one semester. Before and after the experiment, the students' physical fitness and badminton performance were tested. And the two classes of students were to send questionnaires to investigate interest in learning badminton and teaching satisfaction. The results of standing long jump, 50 m, and 800 m of the experimental class were improved by 0.2 m, 1.13s, and 16.25s, respectively. This shows that the physical quality and badminton performance of the experimental class under the multimedia environment are better than those of the control class under the general teaching. In the experimental class, 16 students are very interested in learning badminton, and 22 students are very satisfied with the multimedia teaching method; in the control class, only 9 students are very interested in learning badminton, and only 13 students are very satisfied with the traditional teaching method, which shows that the interest and satisfaction of students in the experimental class under the multimedia environment are higher than those in the control class under the traditional teaching.
    Matched MeSH terms: Multimedia
  7. Ullah Y, Roslee MB, Mitani SM, Khan SA, Jusoh MH
    Sensors (Basel), 2023 May 25;23(11).
    PMID: 37299808 DOI: 10.3390/s23115081
    Fifth-generation (5G) networks offer high-speed data transmission with low latency, increased base station volume, improved quality of service (QoS), and massive multiple-input-multiple-output (M-MIMO) channels compared to 4G long-term evolution (LTE) networks. However, the COVID-19 pandemic has disrupted the achievement of mobility and handover (HO) in 5G networks due to significant changes in intelligent devices and high-definition (HD) multimedia applications. Consequently, the current cellular network faces challenges in propagating high-capacity data with improved speed, QoS, latency, and efficient HO and mobility management. This comprehensive survey paper specifically focuses on HO and mobility management issues within 5G heterogeneous networks (HetNets). The paper thoroughly examines the existing literature and investigates key performance indicators (KPIs) and solutions for HO and mobility-related challenges while considering applied standards. Additionally, it evaluates the performance of current models in addressing HO and mobility management issues, taking into account factors such as energy efficiency, reliability, latency, and scalability. Finally, this paper identifies significant challenges associated with HO and mobility management in existing research models and provides detailed evaluations of their solutions along with recommendations for future research.
    Matched MeSH terms: Multimedia
  8. Norzehan Sakamat, Siti Nabilah Sabri, Norizan Mat Diah
    Scientific Research Journal, 2017;14(2):35-48.
    MyJurnal
    Storytelling is considered as an interactive social arts that uses word and
    gestures to reveal the elements and images of a story while engaging the
    listener's imagination. Multimedia based digital storytelling learning
    approach provides interesting, interactive, engaging and multisensory
    learning experience to children. Children explore new experience and
    scenarios as new stories are being told. This study concentrates on
    determining the best combination of elements for designing effective digital
    storytelling applications specifically for the usage of dyslexic children.
    Dyslexic children are known to have a common learning difficulty that can
    cause problems with reading, writing, spelling and comprehension. These
    applications are design with the objective to help in improving dyslexic
    children ability in readings and comprehensions. Four elements were
    derived from extensive literature studies. The elements are multimedia
    components, multi-sensory instructional approach, emotional design and
    games design. The relationship among all the elements were determine
    and described in details as it will be used to contribute to the design and
    development of the application in further works. The strength of this study
    is it models the combinations of technology, psychology and instructional
    approach as a support components for developing an effective digital story
    telling learning application for dyslexic children.
    Matched MeSH terms: Multimedia
  9. Jahanirad M, Wahab AW, Anuar NB
    Forensic Sci Int, 2016 May;262:242-75.
    PMID: 27060542 DOI: 10.1016/j.forsciint.2016.03.035
    Camera attribution plays an important role in digital image forensics by providing the evidence and distinguishing characteristics of the origin of the digital image. It allows the forensic analyser to find the possible source camera which captured the image under investigation. However, in real-world applications, these approaches have faced many challenges due to the large set of multimedia data publicly available through photo sharing and social network sites, captured with uncontrolled conditions and undergone variety of hardware and software post-processing operations. Moreover, the legal system only accepts the forensic analysis of the digital image evidence if the applied camera attribution techniques are unbiased, reliable, nondestructive and widely accepted by the experts in the field. The aim of this paper is to investigate the evolutionary trend of image source camera attribution approaches from fundamental to practice, in particular, with the application of image processing and data mining techniques. Extracting implicit knowledge from images using intrinsic image artifacts for source camera attribution requires a structured image mining process. In this paper, we attempt to provide an introductory tutorial on the image processing pipeline, to determine the general classification of the features corresponding to different components for source camera attribution. The article also reviews techniques of the source camera attribution more comprehensively in the domain of the image forensics in conjunction with the presentation of classifying ongoing developments within the specified area. The classification of the existing source camera attribution approaches is presented based on the specific parameters, such as colour image processing pipeline, hardware- and software-related artifacts and the methods to extract such artifacts. The more recent source camera attribution approaches, which have not yet gained sufficient attention among image forensics researchers, are also critically analysed and further categorised into four different classes, namely, optical aberrations based, sensor camera fingerprints based, processing statistics based and processing regularities based, to present a classification. Furthermore, this paper aims to investigate the challenging problems, and the proposed strategies of such schemes based on the suggested taxonomy to plot an evolution of the source camera attribution approaches with respect to the subjective optimisation criteria over the last decade. The optimisation criteria were determined based on the strategies proposed to increase the detection accuracy, robustness and computational efficiency of source camera brand, model or device attribution.
    Matched MeSH terms: Multimedia
  10. Ahmad T, Sattar K, Akram A
    Saudi J Biol Sci, 2020 Sep;27(9):2287-2292.
    PMID: 32884409 DOI: 10.1016/j.sjbs.2020.06.007
    Background: Social media has become the fastest growing platform for sharing and retrieving information and knowledge, and YouTube is one of the most popular and growing sources of health and educational information video-sharing website. But, videos on this open platform are not peer-assessed, therefore, the accessible data should be adequately assessed. Till date, no exploration and analysis for assessing the credibility and usefulness of Medical professionalism videos available on YouTube are conducted.

    Objective: To analyze the video sources, contents and quality of YouTube videos about the topic of medical professionalism.

    Methods: A systematic search was accomplished on YouTube videos during the period between March 1, 2020 and March 27, 2020. The phrases as significant words used throughout YouTube web search were 'Professionalism in Medical Education', Professionalism in medicine', 'Professionalism of medical students', 'Professionalism in healthcare'. 'Teaching professionalism', 'Attributes of professionalism'. The basic information collected for each video included author's/publisher's name, total number of watchers, likes, dislikes and positive and undesirable remarks. The videos were categorized into educationally useful and useless established on the content, correctness of the knowledge and the advices. Different variables were measured and correlated for the data analysis.YouTube website was searched the using keywords 'Professionalism in Medical Education', Professionalism in medicine', 'Professionalism of medical students', 'Professionalism in healthcare'. 'Teaching professionalism', and 'Attributes of professionalism'.

    Results: After 2 rounds of screening by the subject experts and critical analysis of all the 137 YouTube videos, only 41 (29.92%) were identified as pertinent to the subject matter, i.e., educational type. After on expert viewing these 41 videos established upon our pre-set inclusion/exclusion criteria, only 17 (41.46%) videos were found to be academically valuable in nature.

    Conclusion: Medical professionalism multimedia videos uploaded by the healthcare specialists or organizations on YouTube provided reliable information for medical students, healthcare workers and other professional. We conclude that YouTube is a leading and free online source of videos meant for students or other healthcare workers yet the viewers need to be aware of the source prior to using it for training learning.

    Matched MeSH terms: Multimedia
  11. Sivalingam N, Rampal L
    Med J Malaysia, 2021 03;76(2):119-124.
    PMID: 33742616
    Sharing of knowledge through Continuing Medical Education (CME) contribute immensely to professional development of skills in clinical medical practice. Thus, the writing of CME articles should adopt an approach that addresses the needs of the readers by attempting to fill gaps in their knowledge, skills, and ethics about clinical care. As such CME articles should be comprehensive and focused on specific areas. The specific learning outcomes should be well defined. In designing and development of such articles, pedagogic principles are to be borne in mind. In this article we outline a guide to writing a CME article, incorporating both the principles of instructional design and directed selflearning. The ideal CME articles will transit through multimedia-enhanced interactive online learning, with greater use of connectivity through the internet. Synchronous and asynchronous learning is in greater need, as distance and online learning are increasingly popular. Authors of CME articles will need to eventually design CME articles to be interactive, enriched with multimedia to engage their readers. Lesson plans employing instructional design principles should aim to promote both instructions for learning and formative assessment ensuring learning have taken place, and outcomes have been achieved. This article describes on how to write effective CME articles for medical journals.
    Matched MeSH terms: Multimedia
  12. Ponnusamy Subramaniam, Kwai Ching Kan, Shazli Ezzat Ghazali, Rosdinom Razali
    Jurnal Sains Kesihatan Malaysia, 2018;16(101):243-244.
    MyJurnal
    Introduction: There are increasing trend in using information and communication technology to enhance the deliverance of reminiscence work for people with dementia. Thus this study aimed to explore the feasibility of Digital Memory Album (DMA) to support reminiscence work and subsequently evaluate the psychosocial benefits of the DMA system for older adults with dementia living in community. Method: This was an exploratory case study involved five participants with mild to moderate dementia and their primary caregivers. Each participant had an opportunity to review their own life history using Life Review Experience Form (LREF) with the researcher for 8 consecutive weeks in which subsequently facilitated in development of a personalised digital life story. Caregivers provided additional information to support the development of DMA. The whole process was audio recorded. The digital life story was presented in multimedia format and displayed using the DMA. The DMA was given to the participants for review. Qualitative data was collected using semi structure questions with the participants and caregivers immediately after the completion of DMA and 6 weeks after having the DMA as a gift. Results: Analysis of the audio-records and interview data indicated that DMA promoted psychosocial wellbeing which included enjoyment, comfort, stimulate long term memory and enhanced communication and social interactions with family members and friends. Caregivers expressed the DMA helped them in recollecting the past and better understanding of their loved ones. It also reoriented their focus on their loved ones from their disability to the remaining strength. Conclusion: For the first time, this study demonstrates the feasibility of using DMA in improving the psychosocial wellbeing for people with dementia in Malaysia.
    Matched MeSH terms: Multimedia
  13. Ghani Z, Anuar A, Majid Z, Yoneda M
    Sains Malaysiana, 2017;46:2383-2392.
    This study describes the development of a multimedia environmental fate and transport model of dichlorodiphenyltrichloroethane (DDT) at Sungai Sayong watershed. Based on the latest estimated DDT emission, the DDT concentrations in air, soil, water and sediment as well as the transfer processes were simulated under the equilibrium and steady-state assumption. Model predictions suggested that soil and sediment was the dominant sink of DDT. The results showed that the model predicted was generally good agreement with field data. Compared with degradation reaction, advection outflow was more important processes occurred in the model. Sensitivities of the model estimates to input parameters were tested. The result showed that vapour pressure (Ps) and organic carbon water partition coefficient (KOC) were the most influential parameters for the model output. The model output-concentrations of DDT in multimedia environment is very important as it can be used in future for human exposure and risk assessment of organochlorine pesticides (OCPs) at Sungai Sayong Basin.
    Matched MeSH terms: Multimedia
  14. Tan LK, Wong JH, Ng KH
    AJR Am J Roentgenol, 2006 Mar;186(3):898-901.
    PMID: 16498128
    The purpose of this article was to develop a low-cost method for high-quality remote capturing and recording of multimedia presentations.
    Matched MeSH terms: Multimedia
  15. Abidi SS, Yusoff Z
    PMID: 10724889
    The Malaysian Telemedicine initiative advocates a paradigm shift in healthcare delivery patterns by way of implementing a person-centred and wellness-focused healthcare system. This paper introduces the Malaysian Telemedicine vision, its functionality and associated operational conditions. In particular, we focus on the conceptualisation of one key Telemedicine component i.e. the Lifetime Health Plan (LHP) system--a distributed multimodule application for the periodic monitoring and generation of health-care advisories for all Malaysians. In line with the LHP project, we present an innovative healthcare delivery info-structure--LifePlan--that aims to provide life-long, pro-active, personalised, wellness-oriented healthcare services to assist individuals to manage and interpret their health needs. Functionally, LifePlan based healthcare services are delivered over the WWW, packaged as Personalised Lifetime Health Plans that allow individuals to both monitor their health status and to guide them in healthcare planning.
    Matched MeSH terms: Multimedia/trends*
  16. Abbasi A, Woo CS, Ibrahim RW, Islam S
    PLoS One, 2015;10(4):e0123427.
    PMID: 25884854 DOI: 10.1371/journal.pone.0123427
    Digital image watermarking is an important technique for the authentication of multimedia content and copyright protection. Conventional digital image watermarking techniques are often vulnerable to geometric distortions such as Rotation, Scaling, and Translation (RST). These distortions desynchronize the watermark information embedded in an image and thus disable watermark detection. To solve this problem, we propose an RST invariant domain watermarking technique based on fractional calculus. We have constructed a domain using Heaviside function of order alpha (HFOA). The HFOA models the signal as a polynomial for watermark embedding. The watermark is embedded in all the coefficients of the image. We have also constructed a fractional variance formula using fractional Gaussian field. A cross correlation method based on the fractional Gaussian field is used for watermark detection. Furthermore the proposed method enables blind watermark detection where the original image is not required during the watermark detection thereby making it more practical than non-blind watermarking techniques. Experimental results confirmed that the proposed technique has a high level of robustness.
    Matched MeSH terms: Multimedia
  17. Abidi SS, Goh A, Yusoff Z
    Stud Health Technol Inform, 1998;52 Pt 2:1282-6.
    PMID: 10384666
    The practice of medicine, with its wide range of environmental conditions and complex dependencies, has long been used as a test bed for various advanced technologies. Telemedicine, as conceptualised within the Multimedia Super Corridor (MSC) context, is seen as the application of several relatively mature technologiesartificial intelligence (AI), multimedia communication and information systems (IS) amongst othersso as to benefit a large cross-section of the Malaysian population. We will discuss in general terms the Malaysian vision on the comprehensive MSC telemedicine solution, its functionality and associated operational conditions. In particular, this paper focuses on the conceptualisation of one key telemedical component i.e. the Lifetime Health Plan (LHP) system, which is eventually intended to be a distributed multi-module application for the periodic monitoring and generation of health-care advisories for upwards of 20 million Malaysians.
    Matched MeSH terms: Multimedia
  18. Mohd Zin F, Hillaluddin AH, Mustaffa J
    Asian Pac J Cancer Prev, 2017 05 01;18(5):1435-1443.
    PMID: 28612599
    Objective: This study aims to develop, validate and determine the reliability of an interactive multimedia strategy
    to prevent tobacco use among the young (TUPY-S) from an adolescents’ perspective. Methods: A descriptive study
    design was utilized. A modular instruction guideline by Russel (1974) was followed in the entire process, comprising
    a feasibility study, a review of existing modules, specification of the objectives, identification of the construct criterion
    items, learner analysis and entry behavior specification, establishment of the sequence instruction and media selection,
    a tryout with students and a field test. Result: Feasibility was agreed among the researchers and the school authorities.
    Culturally suitable rigorously developed tobacco use preventive strategies delivered using information technology (IT)
    are lacking in the literature. The objective of TUPY-S is to prevent tobacco use among adolescents living in Malaysia.
    Identified construct criterion items include knowledge, attitude, intention to use, self-efficacy, and refusal skill. The target
    population was early adolescents belonging to generation-Z. Content was developed from the adolescents’ perspective
    and delivered using IT in Malay language. Content validity, assessed by six experts in the field and module development,
    was good at 86%. The students’ tryout showed satisfactory face validity subjectively and objectively (85.5%) and
    high alpha Cronbach reliability (0.91). Conclusion: TUPY-S was confirmed to suit early adolescents of the current
    generation living in Malaysia. It demonstrated good content validity among the experts, satisfactory face validity and
    reliability among the target population. TUPY-S is ready to be evaluated for its effectiveness among early adolescents.
    Matched MeSH terms: Multimedia
  19. Manogaran G, Shakeel PM, Fouad H, Nam Y, Baskar S, Chilamkurti N, et al.
    Sensors (Basel), 2019 Jul 09;19(13).
    PMID: 31324070 DOI: 10.3390/s19133030
    According to the survey on various health centres, smart log-based multi access physical monitoring system determines the health conditions of humans and their associated problems present in their lifestyle. At present, deficiency in significant nutrients leads to deterioration of organs, which creates various health problems, particularly for infants, children, and adults. Due to the importance of a multi access physical monitoring system, children and adolescents' physical activities should be continuously monitored for eliminating difficulties in their life using a smart environment system. Nowadays, in real-time necessity on multi access physical monitoring systems, information requirements and the effective diagnosis of health condition is the challenging task in practice. In this research, wearable smart-log patch with Internet of Things (IoT) sensors has been designed and developed with multimedia technology. Further, the data computation in that smart-log patch has been analysed using edge computing on Bayesian deep learning network (EC-BDLN), which helps to infer and identify various physical data collected from the humans in an accurate manner to monitor their physical activities. Then, the efficiency of this wearable IoT system with multimedia technology is evaluated using experimental results and discussed in terms of accuracy, efficiency, mean residual error, delay, and less energy consumption. This state-of-the-art smart-log patch is considered as one of evolutionary research in health checking of multi access physical monitoring systems with multimedia technology.
    Matched MeSH terms: Multimedia
  20. Waran V, Selladurai BM, Bahuri NF, George GJ, Lim GP, Khine M
    J Trauma, 2008 Feb;64(2):362-5; discussion 365.
    PMID: 18301199 DOI: 10.1097/TA.0b013e318070cc88
    : We present our initial experience using a simple and relatively cost effective system using existing mobile phone network services and conventional handphones with built in cameras to capture carefully selected images from hard copies of scan images and transferring these images from a hospital without neurosurgical services to a university hospital with tertiary neurosurgical service for consultation and management plan.
    Matched MeSH terms: Multimedia
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